by Darkwing Wed Jan 05, 2011 12:07 pm
Production
There are many varieties of items that can be constructed in the RP, the most popular being spacecraft and facilities, but given enough raw materials, custom items can also be built.
Spacecraft
The most common method of purchasing a ship will be to buy one directly off of the market, which in some instances could be cheaper then constructing the ship from scratch, depending on who the seller is and how good your negotiation skills are.
Buying From the Market
Ships that are bought from the market are a simple transaction. The same as how there are planetary trading stations, the same is for space. There is a public market for things to be purchased over the holonet, and that will be where you can buy ships from another player. There is no specific method or format of buying a ship from another player, other then posting what class of ship it is, its location and your starting and ending credits and the cost.
Custom Spacecraft
It is possible to build your own spacecraft based on your own specifications and using resources in game to build it. To do so, the parts for the ship will need to be researched. The more researching done in the game will increase the Tech Level of the RP, so more sophisticated and advanced craft can be built.
To build your own vessel, in the post you have created by your username in the production section, include the following:
Class Name (as named by the player, already existing Star Wars classes will not be used here)
Resources being used (ie Metals, weapons, shields etc)
Planet Location (could be multiple depending on where certain resources are)
Facility Location (could be multiple depending on where certain resources are)
Total Days to Build
Facilities
Facilities are fairly straight forward. Very similar in format to the spacecraft production, you simply post in your production thread the following:
Starting Credits
Facility Name
Planet Location
Cost
Days to Build
Final Credits
Some facilities can be built on land, and some are for space. No matter which type it is, your post will always look like the one above.
Personal Items
Personal items are new in the sense that things can be bought in game through the production section. Personal items can range from blaster pistols to different forms of lightsabers. Everything will have its own set of rules according to its class, but this is generally what all of the weapons will have:
Attack: How much damage one shot/attack will do
Accuracy: This is out of 6. The roleplay die will be used for this. The higher the accuracy, the more chance of the target being hit. If for example the accuracy is 1/6, that means that if you roll a 1, your target is hit. If the accuracy were 4/6, then if you rolled a 1,2,3 or 4, your target would be hit.
Recoil: If there is a recoil, it simply means if you have to wait one whole turn before firing again.
SPT: SPT stands for Shot Per Turn. This means you can shoot the gun so many times in a turn. It can be at multiple targets or at just one target. It must be stated in the attack/defense post though.
Cost: How much the weapon costs.
Unlike most production items, you cannot simply "spawn" weapons anywhere. There will be certain facilities that you can do it at. There will be default facilities set up on certain planets plus factions/members will be able to build weapons manufacturing facilities as well. The default facilities will act like any other, if they are destroyed in combat, then they are destroyed. Their purpose is mainly to get the game going.
Also, you will have to go to the location to pick up the weapons. If you were at Coruscant but the weapons facility was at Kuat, you can still make the production post, but you can't actually have the weapons until you go to the location, land and pick them up.
TECH LEVEL
The tech level of the game determines how advanced technology, both custom built and pre-built can be. The Tech level can always be viewed in a widget on bot hthe main forum page and the Portal. The tech level is determined by how much is researched and how much is built. The new tech level can be reached one of two ways (or a mixture of both). If enough is researched, then the tech level is increased to the next level, if enough items are built in the area of Space Craft and Land Facilities/Vehicles, then the tech level will be increased. It uses a point system, and researching creates points, and building creates points. How many points each production item is will be stated in the production stats of the items to be built. Researching is as simple as building research facilities on planets. This is an overall rating and is calaculated not by one faction or person, but by everyone. So one faction doesn't have to go and build a hundred items for the tech level to increase, once enough has been reached in the entire RP, then the tech level increases for the whole RP and all involved.
With regards to players donating to the galactic bank, every 25 credits equals 1 Tech Level Point.
Last edited by Darkwing on Wed Jan 05, 2011 12:10 pm; edited 1 time in total